Execution Chances
Individual chances
Example
actions:
- "[console] 20:give %player% obsidian 2" # 20% chance
- "[console] 60:give %player% coal 1" # 80% chance
- "[console] give %player% apple 16" # 100% chanceGroup chances
Example
actions:
80: # 80% chance for execution
- '[console] give %player% diamond 1'
- '[console] give %player% iron_ingot %exampleRandom%'
- '[console] give %player% gold_ingot 3'
- '[console] say %player% claimed his %type% reward!'
- '[actionbar] &aSuccessfully claimed!'
- '[title] &aClaimed'
- '[subtitle] &aReward %type%'
20: # 20% chance for execution
- '[console] give %player% diamond 1'
- '[console] give %player% iron_ingot %exampleRandom%'
- '[console] give %player% gold_ingot 3'
- '[console] say %player% claimed his %type% reward!'
- '[actionbar] &aSuccessfully claimed!'
- '[title] &aClaimed'
- '[subtitle] &aReward %type%'
- '[message] &a&lYou have been extra lucky today! Received 5 more diamonds!'
- '[console] give %player% diamond 5'
- '[console] 10:give %player% netherite_ingot 1' # Individual chances can be used aswellLast updated