> For the complete documentation index, see [llms.txt](https://ultimaterewards.athelion.eu/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ultimaterewards.athelion.eu/configuration/rewards/reward-types.md).

# Reward Types

Each reward type comes with its own unique settings, along with shared parameters that are applicable to all rewards. The following is a list of currently available reward types, acknowledging the possibility of additional types being introduced in future versions:

* [**AFK REWARD**](/configuration/rewards/reward-types/afk-reward.md) <mark style="color:red;">**NEW**</mark>
* [**ADVENT CALENDAR**](/configuration/rewards/reward-types/advent-calendar.md)
* [**COUPON REWARD**](/configuration/rewards/reward-types/coupon-reward.md) *<mark style="color:yellow;">SOON</mark>*
* [**DISCORD REWARD**](/configuration/rewards/reward-types/discord-reward.md) *<mark style="color:yellow;">SOON</mark>*
* [**PICKABLE REWARD**](/configuration/rewards/reward-types/pickable-reward.md) <mark style="color:red;">**NEW**</mark>
* [**TIME REWARD**](/configuration/rewards/reward-types/time-reward.md)
* [**TIME FIXED REWARD**](/configuration/rewards/reward-types/time-fixed-reward.md)
* [**STREAK REWARD**](/configuration/rewards/reward-types/streak-reward.md)
* [**STREAK FIXED REWARD**](/configuration/rewards/reward-types/streak-fixed-reward.md)
* [**VOTE REWARD**](/configuration/rewards/reward-types/vote-reward.md)
* [**PER VOTE REWARD**](/configuration/rewards/reward-types/per-vote-reward.md)
* [**RENEWABLE VOTE REWARD**](/configuration/rewards/reward-types/renewable-vote-reward.md)
* [**STREAK VOTE REWARD**](/configuration/rewards/reward-types/streak-vote-reward.md)
* [**PLAY TIME REWARD**](/configuration/rewards/reward-types/play-time-reward.md)
* [**RENEWABLE PLAY TIME REWARD**](/configuration/rewards/reward-types/renewable-play-time-reward.md)
* [**REFERRAL REWARD**](/configuration/rewards/reward-types/referral-reward.md)
* [**RENEWABLE REFERRAL REWARD**](/configuration/rewards/reward-types/renewable-referral-reward.md)
* [**PURCHASABLE REWARD**](/configuration/rewards/reward-types/purchasable-reward.md)
* [**RE-PURCHASABLE REWARD**](/configuration/rewards/reward-types/re-purchasable-reward.md)
* [**ONE TIME REWARD**](/configuration/rewards/reward-types/one-time-reward.md)
* [**TIME LIMITED REWARD**](/configuration/rewards/reward-types/time-limited-reward.md)
* [**CUSTOM REWARD**](/configuration/rewards/reward-types/custom-reward.md)
* [**MULTIPLE CUSTOM REWARD**](/configuration/rewards/reward-types/multiple-custom-reward.md) <mark style="color:red;">**NEW**</mark>

### Shared Properties

These common parameters can be applied (by adding or removing the path to the .yml reward folder) to all rewards:

* `enabled` \[true/false] - whether the reward is active
* `command` \[text] - the command by which the reward can be collected
* `disabled-worlds` \[list] - worlds where reward can't be obtained
* `tag` \[text] - reward's tag
* `permission` \[text] - limits the reward to players with this permission
* `actions` \[text] - a list of actions that will be performed after the reward is activated\
  \- about actions is whole following [section](/configuration/rewards/reward-actions.md).
* `max-play-time` \[number] - time limit (in minutes) when the player can collect the reward, if he exceeds this limit - he cannot collect the reward anymore <mark style="color:red;">**NEW**</mark>
* `require-discord-sync` \[true/false] - the player will only be able to collect the reward if he has a synced account with your discord server (only with DiscordSRV plugin)
* `required-slots` \[number] - how many slots a player needs to have available to collect a reward
* `exclude-from-reminders` \[true/false] - reward won't be included in reward available reminders&#x20;
* `live-reminder-enabled` \[true/false] - enable live notification of reward availability (example: when a cooldown time reward runs out, the player is notified that they can collect it)
* `included-in-auto-claim` \[true/false] - decides whether the reward should be automatically collected (if available) for the player
* `close-after-claiming` \[true/false] - decides if the menu should be closed after claiming the reward (rewrites the global setting from config.yml)
