Reward Requirements
Last updated
Last updated
Before a player can claim a reward, they must pass through a series of toggleable checkers. Here is a list of these checkers:
Limit Accounts per IP
Blocks claiming rewards if the number of accounts on one IP address exceeds a certain amount.
This is a global setting in config.yml using max-accounts-per-ip: <amount>
A logging system is in place for better management - when a player logs in, all his registered accounts are displayed in the console, you can toggle this by log-accounts: true/false
in config.yml
Bypass permission: ultimaterewards.iplimit.bypass
or for certain amount use ultimaterewards.iplimit.bypass.<amount>
Permission Checker
Checks if the claimer has stated permission.
Multiple permission can be used, see
Permission can be set per reward in reward's .yml using permission: "<text>"
(set to "" for no required permission)
Enough Inventory Slots Checker
Cancels the claiming if the player doesn't have enough free inventory slots.
Can be specified per reward in it's .yml file by required-slots: <number>
property.
Discord Account Synchronization Checker
Verifies if the player has their Discord account.
To specify that a reward requires synchronization, add require-discord-sync: true
to the reward’s .yml file.
Bypass permission: ultimaterewards.discordSync.bypass
Discord Account Is Boosting Checker
This checker is used to check if the discord user boosts the discord server, if not, the player cannot claim the reward.
To specify that a reward requires user to boosting discord server, add
require-boosting-discord: true
to the reward’s .yml file.
Claiming in Disabled World(s) Checker
Prevents claiming of rewards if the player is located within a designated disabled world.
Worlds can be specified per-reward by listing them in the disabled-worlds
section of the reward's .yml file.
Bypass permission: ultimaterewards.disabledWorld.bypass
Enough Play-Time Checker
Determines if the reward can be claimed based on the total time the player has spent on the server.
This can be configured in the config.yml file:
first-time-join-required-play-time: <number>
(set to 0 to disable this checker)
Bypass permission: ultimaterewards.firstTime.bypass
Session Play-Time Checker
Checks if the player has accrued the required amount of session time to claim a reward.
This can be configured in the config.yml file:
session-required-play-time: <number>
(set to 0 to disable this checker)
Bypass permission: ultimaterewards.session.bypass
Referral Creation Required Time Checker
Enables players to create their own referral after they have accumulated sufficient play-time.
Configuration can be set in referrals.yml using
referral-create-required-play-time: <number>
(set to 0 to disable this checker)
Bypass permission: ultimaterewards.requiredPlayTime.bypass
Maximum Play-Time to Apply Referral Checker
Disallows the activation of player referrals if the player has reached the maximum play-time.
This limit can be configured in referrals.yml using
maximum-playtime-for-referred-player: <number>
(set to 0 to disable this checker)
Bypass permission: ultimaterewards.maximumPlayTime.bypass
IP Checker
Prevent referral activation if the applier and referrer have the same IP address.
This limit can be configured in referrals.yml using
disable-activation-within-same-ip: <true/false>